Entities

An entity is a unit of information to use TENTUPLAY. The entities used when collecting data, using personalized offers, and analyzing data are below:

Entities

Basic Action

Join

Subscription of new player

Login

Player login, character login

Purchase

Any purchases made in the game

Content Entities

Bonus

Any additional rewards that players can get every specific time or for n times per day

Quest

Systems that players obtain rewards when achieving some missions or quests

Stage

The game stage or the minimum unit of gameplay played by a player/character

Ad

In-game advertisement

Object Entities

Character

Characters, heroes in the game

If there is no character in the game or want to refer to the player, not a character, set character_uuid to TentuPlayKeyword.DUMMY_CHARACTER_ID.

Currency

Soft currencies are gold and coins that can be obtained through gameplay. Hard currencies are cash and gems that are hard to get through gameplay and often obtained through purchase.

Equipment

Equipment is an item that has its own abilities, levels, grades, and can be enhanced. Examples of equipment can be weapons and armor.

Consumable

Consumable is an item like a potion, bandage that has designated effects with one-time usage.

Cosmetic

Items that can be used for appearance change but have nothing to do with ability, such as skin and clothing

Token

Items that can only be used for specific purposes, such as admission tickets, event tickets, etc. It can also be used as currency in certain times or content.

Material

Materiality items that are used for equipment upgrades and character ranking up, etc.

Infrastructure

Items that improve the overall capability of gameplay, including environment, buildings, and skills

Pet

Animal character that belongs to the player/character in the game, whose ability is reflected in the player/character

Randombox

Probability item with no fixed reward. All types of boxes, including boxes with 0% probability, are called random boxes.

Ability Entities

Skill

Ability or strength that can be used by a character or player, which can be enhanced, equipped, and detached from the player.

Stat

Ability of a character or player quantified and classified as HP, MP, attack, etc

Level

Level indicates the proficiency of the character or player

CustomAbility

In-game custom elements such as ranks or grades other than levels