TPStashEvent.LevelUpCharacter

public int LevelUpCharacter(
    string player_uuid,
    string character_uuid,
    int level_to,
    [int? level_from = null]
);

Description

LevelUpCharacter collects the data of the character’s level up. It needs to be called when an event of the character’s level up occurs during the game. It can be used for the analysis of personas about character growth.

It returns 1 for success and -1 for failure. If -1 is returned, you can see the following message in the Unity editor console in TentuPlay debug mode:

TPError||ERROR inserting table_name: exception_error_message

Parameters

Name Description Required

player_uuid

Player’s unique ID (not a character’s ID) such as Steam user ID and Google Play user ID

Required

character_uuid

Player’s character’s unique lD

If there is no character in the game or If you want to use it for the player, not a character, set character_uuid to TentuPlayKeyword._DUMMY_CHARACTER_ID_.

Required

level_to

Character’s level after the level up

Required

level_from

Character’s level before the level up

Optional