TPStashEvent.DepositConsumable
public int DepositConsumable(
string player_uuid,
string character_uuid,
string item_slug,
float item_quantity,
[storageType storage_type = storageType.Unknown],
[string storage_slug = null],
[string storage_category_slug = null]
);
Description
DepositConsumable collects the events that occur when a character deposits a consumable item to its storage.
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It returns 1 for success and -1 for failure. If -1 is returned, you can see the following message in the Unity editor console in TentuPlay debug mode:
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Parameters
Name | Description | Required | ||
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player_uuid |
Player’s unique ID (not a character’s ID) such as Steam user ID and Google Play user ID |
Required |
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character_uuid |
Player’s character’s unique lD
|
Required |
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item_slug |
Unique identifier of the item (for example, "weapon_sword_dagger" and "shield_kite_rare") |
Required |
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item_quantity |
The number or amount of consumable item deposited |
Required |
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storage_type |
Type of the player’s storage (for example, "personal_storage" and "guild_storage")
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Optional |
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storage_slug |
Unique identifier of player’s personal storage |
Optional |
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storage_category_slug |
Unique identifier of the category that the player’s personal storage belongs to |
Optional |