TPStashEvent.DepositConsumable

public int DepositConsumable(
    string player_uuid,
    string character_uuid,
    string item_slug,
    float item_quantity,
    [storageType storage_type = storageType.Unknown],
    [string storage_slug = null],
    [string storage_category_slug = null]
);

Description

DepositConsumable collects the events that occur when a character deposits a consumable item to its storage.

The types of items
  • Equipment: Weapons, armors, accessories, and other gears

  • Consumable: Potion, bandage, and other consumable items

  • Cosmetic: Costumes that do not affect the player or character’s ability and other essential attributes

  • Token: Alternative currency with limited use such as "token for pvp shop" including an entrance ticket

  • Material: Raw materials for gear upgrades, character ranking up, and so on

  • Infrastructure: Fixed assets that affect the whole game indirectly

  • Pet: Pet that a character carries

  • RandomBox: A random box that can be opened whose content varies depending on the probability

It returns 1 for success and -1 for failure. If -1 is returned, you can see the following message in the Unity editor console in TentuPlay debug mode:

TPError||ERROR inserting table_name: exception_error_message

Parameters

Name Description Required

player_uuid

Player’s unique ID (not a character’s ID) such as Steam user ID and Google Play user ID

Required

character_uuid

Player’s character’s unique lD

If there is no character in the game or If you want to use it for the player, not a character, set character_uuid to TentuPlayKeyword._DUMMY_CHARACTER_ID_.

Required

item_slug

Unique identifier of the item (for example, "weapon_sword_dagger" and "shield_kite_rare")

Required

item_quantity

The number or amount of consumable item deposited

Required

storage_type

Type of the player’s storage (for example, "personal_storage" and "guild_storage")

public enum storageType {
    Unknown,
    Personal,
    Guild
}

Optional

storage_slug

Unique identifier of player’s personal storage

Optional

storage_category_slug

Unique identifier of the category that the player’s personal storage belongs to

Optional