TPStashEvent.Join
public int Join(string player_uuid);
Description
Join collects the data of user registration. Basically, it is called only once when a user registers but needs to be called again if the user’s player_uuid is changed by re-registration. It can be used for the analysis of every persona because Join event occurs regardless of persona type.
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It returns 1 for success and -1 for failure. If -1 is returned, you can see the following message in the Unity editor console in TentuPlay debug mode:
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