TPStashEvent.DepositCurrency
public int DepositCurrency(
string player_uuid,
string character_uuid,
string currency_slug,
float currency_quantity,
[storageType storage_type = storageType.Unknown],
[string storage_slug = null],
[string storage_category_slug = null]
);
Description
DepositCurrency collects the events that occur when a character puts a currency in its storage.
It returns 1 for success and -1 for failure. If -1 is returned, you can see the following message in the Unity editor console in TentuPlay debug mode:
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Parameters
Name | Description | Required | ||
---|---|---|---|---|
player_uuid |
Player’s unique ID (not a character’s ID) such as Steam user ID and Google Play user ID |
Required |
||
character_uuid |
Player’s character’s unique lD
|
Required |
||
currency_slug |
Unique identifier of currency such as "gold", "diamond", and "crystal" |
Required |
||
currency_quantity |
The number or amount of currency deposited |
Required |
||
storage_type |
Type of the player’s storage (for example, "personal_storage" and "guild_storage")
|
Optional |
||
storage_slug |
Unique identifier of player’s personal storage |
Optional |
||
storage_category_slug |
Unique identifier of the category that the player’s personal storage belongs to |
Optional |