TPStashEvent.DismissCharacter

TPStashEvent.DismissCharacter(
    userId,
    character_uuid,
    characterarchetype_slug
)

Description

DismissCharacter collects the data of the player’s destruction of a character. It needs to be called when an event of a character destruction occurs during or at the start of game. It can be used for the analysis of personas about character acquisition and destruction.

A character acquisition denotes the possession of a character whereas a character destruction refers to a state of not having the character any more because the player has sold it away or consumed it as an ingredient to make something. Character destruction may not exist in certain games.

Parameters

Name Description Required

UserId

Player’s unique user ID (not a character’s ID) that is given by Roblox: Player.UserId

Required

character_uuid

Player’s character’s unique lD

If there is no character in the game or If you want to use it for the player, not a character, set character_uuid to TentuPlayKeyword._DUMMY_CHARACTER_ID_.

Required

characterarchetype_slug

Unique identifier of the character’s archetype

Required