TPStashEvent.DismissCharacter
TPStashEvent.DismissCharacter(
userId,
character_uuid,
characterarchetype_slug
)
Description
DismissCharacter collects the data of the player’s destruction of a character. It needs to be called when an event of a character destruction occurs during or at the start of game. It can be used for the analysis of personas about character acquisition and destruction.
A character acquisition denotes the possession of a character whereas a character destruction refers to a state of not having the character any more because the player has sold it away or consumed it as an ingredient to make something. Character destruction may not exist in certain games.
Parameters
Name | Description | Required | ||
---|---|---|---|---|
UserId |
Player’s unique user ID (not a character’s ID) that is given by Roblox: Player.UserId |
Required |
||
character_uuid |
Player’s character’s unique lD
|
Required |
||
characterarchetype_slug |
Unique identifier of the character’s archetype |
Required |